“One of the most important through-lines this film and its predecessor share is the way in which both principal antagonists regard replicants as their “children”. It’s important for a lot of reasons, but for my purposes it’s important for one very specific reason, which is that their children are the direct product of how they’ve been treated by their parents.
“Tyrell and Wallace are both the abusive, neglectful fathers of abused, neglected children, and it shows most piercingly in how their children process – and fail to process – emotion. This manifests a bit differently in each film, and I’d argue much more clearly in the second, but it’s always there. As fathers, they appear to imagine themselves as benevolent and caring, at least to some degree. When Tyrell finally encounters Roy Batty, at first he’s gentle with his prodigal son. What he doesn’t understand until it’s far too late is that Roy really has come looking for his father. He wants more life, but he also wants to understand why he’s alive at all, what his value is, what he’s worth, and he needs that worth to be more than the sum of his use.
“He was never truly loved, never valued, and when he’s brought face to face with that, he reacts how you should expect. Throughout the rest of the film he’s a burning core of wildly expressed emotion, boomeranging from rage to grief to glee to pain to scorn to hatred and finally to peace. As with K, he’s all or he’s nothing. He’s calm or he’s tearing the world apart.
“Replicants exist in an uncomfortable limbo between having a parent and having none, between knowledge of a distant and detached creator and the knowledge that they’ve always been alone. There’s obviously a god-thing going on here, and it’s not especially subtle, but there are also deeper questions at work regarding what this limbo actually does to a thinking, feeling entity.
Implanted memories might function as a cushion, but they don’t make up for a parent who was never there, and they don’t paper over the knowledge that you were created to be a thing with no other purpose beyond the purely functional.
“The horror in which replicants live is to be fully and completely aware of all of this, of the falseness of the experiences that were given to them to train their feelings, and of their inability to be genuinely close to anyone.
“Blade Runner is telling a story in significant part about how ruinous it is to be denied a personal history. Survivors of child abuse have been denied the same thing in a lot of ways: the time in which children are supposed to be learning what it is to feel healthy emotion and form healthy connections is disrupted and destroyed, and difficulty in processing intense emotion is a common result. That includes difficulty in understanding what emotions even are, in the task of articulating them to oneself. What we can’t articulate or understand, we can’t control. And intense emotion is terrifying, because intense emotion hurts.”
Text: Sunny Moraine, We Are Not Things: Blade Runner’s unwanted children
Pic: Left: interior of Barozzi Veiga’s 2010 Neanderthal Museum design. Right: Concept art by Peter Popken for the interior of Wallace’s office in Blade Runner 2049.