Envisioning Banality

“There is no real and no imaginary except at a certain distance. What happens when this distance, even the one separating the real from the imaginary, begins to disappear and to be absorbed by the model alone? Currently, from one order of simulacra to the next, we are witnessing the reduction and absorption of this distance, of this separation which permits a space for ideal or critical projection…”

“Reality was able to surpass fiction, the surest sign that the imaginary has possibly been outpaced. But the real could never surpass the model, for the real is only a pretext of the model. The imaginary was a pretext of the real in a world dominated by the reality principle. Today, it is the real which has become the pretext of the model in a world governed by the principle of simulation. And, paradoxically, it is the real which has become our true utopia-but a utopia that is no longer a possibility, a utopia we can do no more than dream about, like a lost object. Perhaps the SF of this era of cybernetics and hyperreality will only be able to attempt to “artificially” resurrect the “historical” worlds of the past, trying to reconstruct in vitro and down to its tiniest details the various episodes of bygone days: events, persons, defunct ideologies-all now empty of meaning and of their original essence, but hypnotic with retrospective truth. Like the Civil War in Philip K. Dick’s The Simulacra; like a gigantic hologram in three dimensions, where fiction will never again be a mirror held to the future, but rather a desperate rehallucinating of the past. We can no longer imagine other universes; and the gift of transcendence has been taken from us as well.

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“Classic SF was one of expanding universes: it found its calling in narratives of space exploration, coupled with more terrestrial forms of exploration and colonization indigenous to the 19th and 20th centuries. There is no cause-effect relationship to be seen here. Not simply because, today, terrestrial space has been virtually completely en- coded, mapped, inventoried, saturated; has in some sense been shrunk by globalization; has become a collective marketplace not only for products but also for values, signs, and models, thereby leaving no room any more for the imaginary. It is not exactly because of all this that the exploratory universe (technical, mental, cosmic) of SF has also stopped functioning. But the two phenomena are closely linked, and they are two aspects of the same general evolutionary process: a period of implosion, after centuries of explosion and expansion. When a system reaches its limits, its own saturation point, a reversal begins to takes place. And something happens also to the imagination…”

“From this point on, something must change: the projection, the extrapolation, this sort of pantographic exuberance which made up the charm of SF are now no longer possible. It is no longer possible to manufacture the unreal from the real, to create the imaginary from the data of reality. The process will be rather the reverse: to put in place “decen- tered” situations, models of simulation, and then to strive to give them the colors of the real, the banal, the lived; to reinvent the real as fiction, precisely because the real has disappeared from our lives. A hallucination of the real, of the lived, of the everyday-but reconstituted, sometimes even unto its most disconcertingly unusual details, recreated like an animal park or a botanical garden, presented with transparent precision, but totally lacking substance, having been derealized and hyperrealized…”

Jean Baudrillard and Arthur B. Evans. “Simulacra and Science Fiction (Simulacres et science-fiction)”, Science Fiction Studies, Vol. 18, No. 3, Science Fiction and Postmodernism (Nov., 1991), pp. 309-313

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